AI Insights · Timothy · October 2021
Top 5 Fidget Toys Games Performance in Spain Q3 2021
Discover the performance trends of the top 5 Fidget Toys Games applications in Spain during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Fidget Toys Games applications in Spain showcased a variety of performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Slime it: Slime Game Simulator from Slime4Fun saw a significant drop in weekly revenue, starting from approximately $1.8K at the end of June and declining to around $496 by the end of September. Weekly downloads for the app peaked at 5.2K in late June but dwindled to just 11 by the end of the quarter. The number of active users also decreased from 11.5K at the start of the quarter to 4.8K by September’s end.
Antistress - Relaxing games by Moreno Maio experienced a modest revenue fluctuation, peaking at $85 in early August before dropping to $16 by late September. Weekly downloads started strong at 10.8K in late June but continuously decreased, reaching 2.5K by the end of the quarter. Active users also saw a decline from 89.8K at the beginning of the quarter to 45.8K by its conclusion.
Fidget Toys Trading: 3D Pop It from Freeplay LLC showed impressive growth in its early weeks, with downloads skyrocketing from 183 in early July to 141K by mid-August. However, by the end of September, downloads had decreased to 51.7K. Active users followed a similar trend, peaking at 294K in mid-August before dropping to 152K by the end of the quarter. Revenue, however, remained minimal, with a peak of $23 in mid-September.
Fidget Toys 3D, published by Tran Dinh Hung, had varying download numbers, starting at 42.5K in late June and stabilizing around 18.9K by the end of September. Active users saw a high of 133.7K at the beginning of the quarter, with some fluctuations, ending at approximately 90.7K. Revenue remained low throughout the quarter, with the highest being $10 in late June.
Finally, Play-Doh TOUCH by Hasbro, Inc. maintained relatively stable download numbers around 200-250 per week. Active users also showed consistency, staying close to 2K throughout the quarter. Revenue was minimal, with a peak of $17 in mid-July.
This data, sourced from Sensor Tower, offers a comprehensive overview of the performance of these top fidget toy games in Spain. For more in-depth insights and trends, visit Sensor Tower.